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Created page with "= Dungetron = '''Dungetron''' is Gigaverseās multi-floor, rogue-lite dungeon system. There are currently **three** distinct dungeons: {| class="wikitable" style="width:100%; text-align:center;" ! Dungeon !! Energy Cost !! Scrap / Giga-Shard Source !! Unique Materials !! Daily Limit |- | DungetronĀ 5000 ā Normal || 40 || Dungeon Scrap || Regular drops (items, materials, skins) || 10 runs |- | #Dungetron 5000 : Gigus|Dungetron&nbs..." Ā |
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'''Dungetron''' is Gigaverseās multi-floor, rogue-lite dungeon system.Ā Ā | '''Dungetron''' is Gigaverseās multi-floor, rogue-lite dungeon system.Ā Ā | ||
There are currently | There are currently '''three''' distinct dungeons: | ||
{| class="wikitable" style="width:100%; text-align:center;" | {| class="wikitable" style="width:100%; max-width:800px; text-align:center;" | ||
! Dungeon !! Energy Cost !! Scrap / Giga-Shard Source !! Unique Materials !! Daily Limit | ! Dungeon !! Energy Cost !! Scrap / Giga-Shard Source !! Unique Materials !! Daily Limit | ||
|- | |- | ||
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== Universal Combat Mechanic == | == Universal Combat Mechanic == | ||
* Each combat turn you and your enemy choose | * Each combat turn you and your enemy choose '''Sword / Shield / Spell''' | ||
Ā Ā * Sword ā¶ļø SpellĀ ā¢Ā Spell ā¶ļø ShieldĀ ā¢Ā Shield ā¶ļø SwordĀ Ā | Ā Ā * Sword ā¶ļø SpellĀ ā¢Ā Spell ā¶ļø ShieldĀ ā¢Ā Shield ā¶ļø SwordĀ Ā | ||
* Winning the matchup deals damage; certain wins also repair your shield. | * Winning the matchup deals damage; certain wins also repair your shield. | ||
* Dying resets your run; items you collected remain in your inventory. | * Dying resets your run; items you collected remain in your inventory. | ||
* You may | * You may '''Flee''' by using the ladder after defeating a roomās enemy. | ||
[[File:Combat UI.png|frameless|700x700px]] | |||
== Consumables == | == Consumables == | ||
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== Dungetron 5000 : Normal == | == Dungetron 5000 : Normal == | ||
* 4 floors Ć 4 rooms (increasing difficulty)Ā Ā | * 4 floors Ć 4 rooms (increasing difficulty)Ā Ā | ||
* | * '''Entry Cost :''' 40 EnergyĀ Ā | ||
* | * '''Rewards :''' | ||
Ā Ā * | Ā Ā * '''Dungeon Scrap''' (soul-bound) ā used for Combat Skill upgradesĀ Ā | ||
Ā Ā * Random items, materials, skins (rarity scales with progress)Ā Ā | Ā Ā * Random items, materials, skins (rarity scales with progress)Ā Ā | ||
* | * '''Daily Limit :''' 10 runsĀ Ā | ||
* | * '''Flee Option ''': ladder after each room | ||
---- | ---- | ||
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Extreme variant dedicated to Gigus Maximus. | Extreme variant dedicated to Gigus Maximus. | ||
* | * '''Entry Cost ''': 200 EnergyĀ Ā | ||
* | * '''Rewards :''' | ||
Ā Ā * | Ā Ā * '''Gigus Materials''' ā exclusive to this dungeonĀ Ā | ||
* | * '''No Scrap drops''' | ||
* | * '''Daily Limit :''' 30 runsĀ Ā | ||
* | * '''Flee Option :''' ladder after each roomĀ Ā | ||
* Combat rules identical to Normal. | * Combat rules identical to Normal. | ||
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A re-themed dungeon with its own progression loop. | A re-themed dungeon with its own progression loop. | ||
* | * '''Entry Cost :''' 40 EnergyĀ Ā | ||
* | * '''Rewards :''' | ||
Ā Ā * | Ā Ā * '''Giga Shards''' (soul-bound) ā used for Combat Skill upgradesĀ Ā | ||
Ā Ā * Random items, materials, skinsĀ Ā | Ā Ā * Random items, materials, skinsĀ Ā | ||
* | * '''Daily Limit :''' 9 runsĀ Ā | ||
* | * '''Flee Option :''' ladder after each roomĀ Ā | ||
* Same Sword/Shield/Spell mechanic. | * Same Sword/Shield/Spell mechanic. | ||
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== Combat Skill Points == | == Combat Skill Points == | ||
Progress further by leveling | Progress further by leveling '''eight combat skills''': | ||
* Sword ATKĀ ā¢Ā Sword DEFĀ Ā | * Sword ATKĀ ā¢Ā Sword DEFĀ Ā | ||
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|} | |} | ||
* Both materials are | * Both materials are '''soul-bound''' (non-tradeable).Ā Ā | ||
* Higher levels cost more Scrap / Shards.Ā Ā | * Higher levels cost more Scrap / Shards.Ā Ā | ||
* Upgrades canāt be re-rolled or refunded.Ā Ā | * Upgrades canāt be re-rolled or refunded.Ā Ā |
Latest revision as of 07:55, 26 June 2025
Dungetron
Dungetron is Gigaverseās multi-floor, rogue-lite dungeon system. There are currently three distinct dungeons:
Dungeon | Energy Cost | Scrap / Giga-Shard Source | Unique Materials | Daily Limit |
---|---|---|---|---|
Dungetron 5000 ā Normal | 40 | Dungeon Scrap | Regular drops (items, materials, skins) | 10 runs |
Dungetron 5000 ā Gigus | 200 | ā | Gigus Materials (exclusive) | 30 runs |
Dungetron ā Underhaul | 40 | Giga Shards | Regular drops (items, materials, skins) | 9 runs |
Universal Combat Mechanic
- Each combat turn you and your enemy choose Sword / Shield / Spell
* Sword ā¶ļø Spell ⢠Spell ā¶ļø Shield ⢠Shield ā¶ļø Sword
- Winning the matchup deals damage; certain wins also repair your shield.
- Dying resets your run; items you collected remain in your inventory.
- You may Flee by using the ladder after defeating a roomās enemy.
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Consumables
Bring crafted or purchased Consumables for heals, damage, armor, or move recharge.
Dungetron 5000 : Normal
- 4 floors Ć 4 rooms (increasing difficulty)
- Entry Cost : 40 Energy
- Rewards :
* Dungeon Scrap (soul-bound) ā used for Combat Skill upgrades * Random items, materials, skins (rarity scales with progress)
- Daily Limit : 10 runs
- Flee Option : ladder after each room
Dungetron 5000 : Gigus
Extreme variant dedicated to Gigus Maximus.
- Entry Cost : 200 Energy
- Rewards :
* Gigus Materials ā exclusive to this dungeon
- No Scrap drops
- Daily Limit : 30 runs
- Flee Option : ladder after each room
- Combat rules identical to Normal.
Dungetron : Underhaul
A re-themed dungeon with its own progression loop.
- Entry Cost : 40 Energy
- Rewards :
* Giga Shards (soul-bound) ā used for Combat Skill upgrades * Random items, materials, skins
- Daily Limit : 9 runs
- Flee Option : ladder after each room
- Same Sword/Shield/Spell mechanic.
Combat Skill Points
Progress further by leveling eight combat skills:
- Sword ATK ⢠Sword DEF
- Shield ATK ⢠Shield DEF
- Spell ATK ⢠Spell DEF
- Max HP ⢠Max Armor
Upgrade Materials
Material | Source Dungeons | Used For |
---|---|---|
Dungeon Scrap | Dungetron 5000 ā Normal | All Combat Skills |
Giga Shards | Dungetron 5000 ā Normal Dungetron ā Underhaul |
All Combat Skills |
- Both materials are soul-bound (non-tradeable).
- Higher levels cost more Scrap / Shards.
- Upgrades canāt be re-rolled or refunded.
- Scrap is also a component for crafting certain gear items at the Workbench.
Notes
- Energy costs, drop tables, and daily limits may change in future updates.
- Bringing the right Consumables and upgraded gear dramatically improves run length.