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Created page with "= Game Mechanics = This page breaks down core gameplay mechanics that impact everything you do. == โšก Energy == Most actions require energy. == ๐Ÿงฑ Durability == Gear and charms degrade with use. Use the Gear Station to repair them. == ๐Ÿช„ RNG & Rarity == Crafting outcomes and item drops follow rarity probabilities: * Common (50%) * Uncommon (30%) * Rare (15%) * Epic (5%) == ๐ŸŽฏ Skills == * Combat Skills โ€“ Upgrade Sword/Shield/Spell power, HP, armor *..."
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* [[Fishing Skill Points]] โ€“ Unlock bonuses to improve your fishing success
* [[Fishing Skill Points]] โ€“ Unlock bonuses to improve your fishing success


== Pots ==
[[Pots]] can be be broken with [[Paper Hands]] or [[Rock Hands]] and contain random drops.
== ๐Ÿ’ฌ Terminology ==
== ๐Ÿ’ฌ Terminology ==
See the [[Glossary]] for commonly used terms and icons.
See the [[Glossary]] for commonly used terms and icons.

Latest revision as of 08:58, 7 July 2025

Game Mechanics

This page breaks down core gameplay mechanics that impact everything you do.

โšก Energy

Most actions require energy.

๐Ÿงฑ Durability

Gear and charms degrade with use. Use the Gear Station to repair them.

๐Ÿช„ RNG & Rarity

Crafting outcomes and item drops follow rarity probabilities:

  • Common (50%)
  • Uncommon (30%)
  • Rare (15%)
  • Epic (5%)

๐ŸŽฏ Skills

Pots

Pots can be be broken with Paper Hands or Rock Hands and contain random drops.

๐Ÿ’ฌ Terminology

See the Glossary for commonly used terms and icons.