Dungetron: Difference between revisions
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== Dungetron 5000 : Normal == | == Dungetron 5000 : Normal == | ||
* 4 floors × 4 rooms (increasing difficulty) | * 4 floors × 4 rooms (increasing difficulty) | ||
* | * '''Entry Cost :''' 40 Energy | ||
* | * '''Rewards :''' | ||
* **Dungeon Scrap** (soul-bound) — used for Combat Skill upgrades | * **Dungeon Scrap** (soul-bound) — used for Combat Skill upgrades | ||
* Random items, materials, skins (rarity scales with progress) | * Random items, materials, skins (rarity scales with progress) | ||
* | * '''Daily Limit :''' 10 runs | ||
* | * '''Flee Option ''': ladder after each room | ||
---- | ---- | ||
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Extreme variant dedicated to Gigus Maximus. | Extreme variant dedicated to Gigus Maximus. | ||
* | * '''Entry Cost ''': 200 Energy | ||
* | * '''Rewards :''' | ||
* **Gigus Materials** — exclusive to this dungeon | * **Gigus Materials** — exclusive to this dungeon | ||
* | * '''No Scrap drops''' | ||
* | * '''Daily Limit :''' 30 runs | ||
* | * '''Flee Option :''' ladder after each room | ||
* Combat rules identical to Normal. | * Combat rules identical to Normal. | ||
Line 53: | Line 53: | ||
A re-themed dungeon with its own progression loop. | A re-themed dungeon with its own progression loop. | ||
* | * '''Entry Cost :''' 40 Energy | ||
* | * '''Rewards :''' | ||
* **Giga Shards** (soul-bound) — used for Combat Skill upgrades | * **Giga Shards** (soul-bound) — used for Combat Skill upgrades | ||
* Random items, materials, skins | * Random items, materials, skins | ||
* | * '''Daily Limit :''' 9 runs | ||
* | * '''Flee Option :''' ladder after each room | ||
* Same Sword/Shield/Spell mechanic. | * Same Sword/Shield/Spell mechanic. | ||
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== Combat Skill Points == | == Combat Skill Points == | ||
Progress further by leveling | Progress further by leveling '''eight combat skills''': | ||
* Sword ATK • Sword DEF | * Sword ATK • Sword DEF |
Revision as of 07:42, 26 June 2025
Dungetron
Dungetron is Gigaverse’s multi-floor, rogue-lite dungeon system. There are currently **three** distinct dungeons:
Dungeon | Energy Cost | Scrap / Giga-Shard Source | Unique Materials | Daily Limit |
---|---|---|---|---|
Dungetron 5000 – Normal | 40 | Dungeon Scrap | Regular drops (items, materials, skins) | 10 runs |
Dungetron 5000 – Gigus | 200 | — | Gigus Materials (exclusive) | 30 runs |
Dungetron – Underhaul | 40 | Giga Shards | Regular drops (items, materials, skins) | 9 runs |
Universal Combat Mechanic
- Each combat turn you and your enemy choose **Sword / Shield / Spell**
* Sword ▶︎ Spell • Spell ▶︎ Shield • Shield ▶︎ Sword
- Winning the matchup deals damage; certain wins also repair your shield.
- Dying resets your run; items you collected remain in your inventory.
- You may **Flee** by using the ladder after defeating a room’s enemy.
Consumables
Bring crafted or purchased Consumables for heals, damage, armor, or move recharge.
Dungetron 5000 : Normal
- 4 floors × 4 rooms (increasing difficulty)
- Entry Cost : 40 Energy
- Rewards :
* **Dungeon Scrap** (soul-bound) — used for Combat Skill upgrades * Random items, materials, skins (rarity scales with progress)
- Daily Limit : 10 runs
- Flee Option : ladder after each room
Dungetron 5000 : Gigus
Extreme variant dedicated to Gigus Maximus.
- Entry Cost : 200 Energy
- Rewards :
* **Gigus Materials** — exclusive to this dungeon
- No Scrap drops
- Daily Limit : 30 runs
- Flee Option : ladder after each room
- Combat rules identical to Normal.
Dungetron : Underhaul
A re-themed dungeon with its own progression loop.
- Entry Cost : 40 Energy
- Rewards :
* **Giga Shards** (soul-bound) — used for Combat Skill upgrades * Random items, materials, skins
- Daily Limit : 9 runs
- Flee Option : ladder after each room
- Same Sword/Shield/Spell mechanic.
Combat Skill Points
Progress further by leveling eight combat skills:
- Sword ATK • Sword DEF
- Shield ATK • Shield DEF
- Spell ATK • Spell DEF
- Max HP • Max Armor
Upgrade Materials
Material | Source Dungeons | Used For |
---|---|---|
Dungeon Scrap | Dungetron 5000 – Normal | All Combat Skills |
Giga Shards | Dungetron 5000 – Normal Dungetron – Underhaul |
All Combat Skills |
- Both materials are **soul-bound** (non-tradeable).
- Higher levels cost more Scrap / Shards.
- Upgrades can’t be re-rolled or refunded.
- Scrap is also a component for crafting certain gear items at the Workbench.
Notes
- Energy costs, drop tables, and daily limits may change in future updates.
- Bringing the right Consumables and upgraded gear dramatically improves run length.