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* Dying resets your run; items you collected remain in your inventory. | * Dying resets your run; items you collected remain in your inventory. | ||
* You may '''Flee''' by using the ladder after defeating a roomโs enemy. | * You may '''Flee''' by using the ladder after defeating a roomโs enemy. | ||
[[File:Combat UI.png|frameless|700x700px]] | |||
== Consumables == | == Consumables == |
Latest revision as of 07:55, 26 June 2025
Dungetron
Dungetron is Gigaverseโs multi-floor, rogue-lite dungeon system. There are currently three distinct dungeons:
Dungeon | Energy Cost | Scrap / Giga-Shard Source | Unique Materials | Daily Limit |
---|---|---|---|---|
Dungetron 5000 โ Normal | 40 | Dungeon Scrap | Regular drops (items, materials, skins) | 10 runs |
Dungetron 5000 โ Gigus | 200 | โ | Gigus Materials (exclusive) | 30 runs |
Dungetron โ Underhaul | 40 | Giga Shards | Regular drops (items, materials, skins) | 9 runs |
Universal Combat Mechanic
- Each combat turn you and your enemy choose Sword / Shield / Spell
* Sword โถ๏ธ Spell โข Spell โถ๏ธ Shield โข Shield โถ๏ธ Sword
- Winning the matchup deals damage; certain wins also repair your shield.
- Dying resets your run; items you collected remain in your inventory.
- You may Flee by using the ladder after defeating a roomโs enemy.
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Consumables
Bring crafted or purchased Consumables for heals, damage, armor, or move recharge.
Dungetron 5000 : Normal
- 4 floors ร 4 rooms (increasing difficulty)
- Entry Cost : 40 Energy
- Rewards :
* Dungeon Scrap (soul-bound) โ used for Combat Skill upgrades * Random items, materials, skins (rarity scales with progress)
- Daily Limit : 10 runs
- Flee Option : ladder after each room
Dungetron 5000 : Gigus
Extreme variant dedicated to Gigus Maximus.
- Entry Cost : 200 Energy
- Rewards :
* Gigus Materials โ exclusive to this dungeon
- No Scrap drops
- Daily Limit : 30 runs
- Flee Option : ladder after each room
- Combat rules identical to Normal.
Dungetron : Underhaul
A re-themed dungeon with its own progression loop.
- Entry Cost : 40 Energy
- Rewards :
* Giga Shards (soul-bound) โ used for Combat Skill upgrades * Random items, materials, skins
- Daily Limit : 9 runs
- Flee Option : ladder after each room
- Same Sword/Shield/Spell mechanic.
Combat Skill Points
Progress further by leveling eight combat skills:
- Sword ATK โข Sword DEF
- Shield ATK โข Shield DEF
- Spell ATK โข Spell DEF
- Max HP โข Max Armor
Upgrade Materials
Material | Source Dungeons | Used For |
---|---|---|
Dungeon Scrap | Dungetron 5000 โ Normal | All Combat Skills |
Giga Shards | Dungetron 5000 โ Normal Dungetron โ Underhaul |
All Combat Skills |
- Both materials are soul-bound (non-tradeable).
- Higher levels cost more Scrap / Shards.
- Upgrades canโt be re-rolled or refunded.
- Scrap is also a component for crafting certain gear items at the Workbench.
Notes
- Energy costs, drop tables, and daily limits may change in future updates.
- Bringing the right Consumables and upgraded gear dramatically improves run length.